Command and Conquer 3

by Gamer on June 29, 2009

Command and Conquer 3 is the almost 8 years in the making sequel to 1999′s Tiberian Sun. While I personally would have preferred for EA to make Red Alert 3, I guess that this game can hold me over. It maintains all the control, game play, and storyline as the previous games, and has several improvements to make it a fun game.

The game consists of playing with three different factions; Nod, the bad guys who have weak, fast, stealth units; The Scrin, which is an alien race that has slow, huge, deadly air units; and finally GDI, the average, beginner friendly, good guy side with standard units. The single player campaign features a great story with several actors like Billy Dee Williams and Michael Ironside in the video sequences.

The story is that Kane, the incredibly evil bald guy, comes out of nowhere and he and the rest of NOD start picking fights with GDI. A few asteroids happen to be heading towards the Earth at the same time, but they end up being an alien invasion force. And theres also a precious ore called Tiberium that all the factions want to fight over.

You spend the last half of the game dealing with aliens, in addition to your normal enemies, so it gets pretty fun towards the end. If you ever played a real time strategy game before, you already know what game play is like, if you haven’t, then let me break down the game play; Create buildings, create better and better units as you get further into your technology tree, attack the enemy or defend from assaults, and rinse and repeat until you win.

I particularly enjoyed the defensive levels better than the attacking levels when I played GDI, since they have rather bad units until you reach the Mammoth Tank, which is essentially death on wheels. When I was NOD, I liked to rush out and attack as soon as I could, since they aren’t good at fighting in large battles. As the Scrin, I just built up my defenses and waited until I had a large amount of airships, since each one can take out dozens of enemies.

The real fun though, comes from multi-player. Instead of having to fight a predictable computer, you have to deal with human minds that can try out new strategies, and take you down fast. My first 4 games were loses, but after I figured out what strategies I could use against certain types of players, I started winning more rounds than I lost. The competitive spirit makes multi-player matches cause you to think on your feet, and adapt old your strategies to fit with the enemies new ones. It all adds up for a very entertaining experience. The single player story lasts around 30 to 40 hours, and the online mode is fun for at least 50 to 100 rounds, which last anywhere from 5 minutes to a half hour each.

Command and Conquer 3 is definitely the best strategy game I’ve played in years. It looks and sounds great, the strategy elements are refined from previous games, and the game play makes you keep on coming back for more. I’d recommend that anyone who enjoys strategy play this, but it’s a bit too fast paced for anyone who hasn’t played another online strategy game before.

Command and Conquer 3 gets a B

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